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Psychiatrist Gene Brewer doesn't have a diagnosis for the mysterious new patient who calls himself "e;prot"e; (rhymes with goat). But this strange and likeable man cannot be--as he claims--from the planet K-PAX.Or can he? Prot knows facts about space that are confounding the experts. He is soon revealing Dr. Brewer's own deepest pains and most sublime longings. And his tales of K-PAX have other patients competing to go along with him when he heads "e;home"e;. Now the doctor is racing the clock to find prot's true identity before he losses a man whose "e;madness"e; might just save them all. . .Published in a dozens countries with movie rights sold to the producer of Field of Dreams, K-PAX has touched the hearts and expanded the horizons of readers around the world. It promises to join Robert Heinlein's classic Stranger in a Strange Land as a moving, thought-provoking masterpiece of modern-day fiction.
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ONE OF THE MOST POPULAR FANTASY TALES OF ALL TIME. SOON TO BE AN EPIC NEW SERIES FROM MTV. Thousands of years after the destruction of the age of man and science, new races and magic now rule the world, but an imminent danger threatens. A horde of evil Demons is beginning to escape and bring death upon the land. Only Wil Ohmsford, the last of the Shannara bloodline, has the power to guard the Elven Princess Amberle on a perilous quest to the save the world, while the leader of the Demon force aims to stop their mission at any cost. Praise for Terry Brooks “Shannara was one of my favorite fictional worlds growing up, and I look forward to many return trips.”--Karen Russell, author of Swamplandia! “If Tolkien is the grandfather of modern fantasy, Terry Brooks is its favorite uncle.”--Peter V. Brett, author of The Skull Throne “A great storyteller, Terry Brooks creates rich epics filled with mystery, magic, and memorable characters.”--Christopher Paolini, author of EragonFrom the Trade Paperback edition.
"The most consistently brilliant science fiction writer in the world."--John BrunnerTHE INSPIRATION FOR BLADERUNNER. . .Do Androids Dream of Electric Sheep? was published in 1968. Grim and foreboding, even today it is a masterpiece ahead of its time.By 2021, the World War had killed millions, driving entire species into extinction and sending mankind off-planet. Those who remained coveted any living creature, and for people who couldn't afford one, companies built incredibly realistic simulacrae: horses, birds, cats, sheep. . . They even built humans.Emigrées to Mars received androids so sophisticated it was impossible to tell them from true men or women. Fearful of the havoc these artificial humans could wreak, the government banned them from Earth. But when androids didn't want to be identified, they just blended in. Rick Deckard was an officially sanctioned bounty hunter whose job was to find rogue androids, and to retire them. But cornered, androids tended to fight back, with deadly results."[Dick] sees all the sparkling and terrifying possibilities. . . that other authors shy away from."--Paul Williams, Rolling Stone
One night in October when he was ten years old, Tyler Dupree stood in his back yard and watched the stars go out. They all flared into brilliance at once, then disappeared, replaced by a flat, empty black barrier. He and his best friends, Jason and Diane Lawton, had seen what became known as the Big Blackout. It would shape their lives.
The effect is worldwide. The sun is now a featureless disk - a heat source, rather than an astronomical object. The moon is gone, but tides remain. Not only have the world's artificial satellites fallen out of orbit, their recovered remains are pitted and aged, as though they'd been in space far longer than their known lifespans. As Tyler, Jason, and Diane grow up, space probe reveals a bizarre truth: The barrier is artificial, generated by huge alien artifacts. Time is passing faster outside the barrier than inside - more than a hundred million years per day on Earth. At this rate, the death throes of the sun are only about forty years in our future.
Jason, now a promising young scientist, devotes his life to working against this slow-moving apocalypse. Diane throws herself into hedonism, marrying a sinister cult leader who's forged a new religion out of the fears of the masses.
Earth sends terraforming machines to Mars to let the onrush of time do its work, turning the planet green. Next they send humans...and immediately get back an emissary with thousands of years of stories to tell about the settling of Mars. Then Earth's probes reveal that an identical barrier has appeared around Mars. Jason, desperate, seeds near space with self-replicating machines that will scatter copies of themselves outward from the sun - and report back on what they find.
Life on Earth is about to get much, much stranger.
This omnibus edition of the hugely popular Myst trilogy is published to coincide with the release of Myst Revelations, the latest in the line of the bestselling Myst interactive CD-ROM games.The award-winning Myst series is one of the most successful interactive CD-ROM computer games in history with sales of more than 12 million copies worldwide. Myst captivated the world when it was first conceived and created by brothers Rand and Robyn Miller. Its extraordinary success has gone on to spawn Riven, Myst III Exile, and most recently, Uru: The Ages Beyond Myst. Devoted fans of these surreal adventure games gather yearly at "Mysterium" (whose event sites are spreading to other countries) to exchange game strategies, share stories, and meet up with old friends.The Myst Reader is a literary companion to the CD-ROM games and a compendium of the bestselling official Myst trilogy: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni. Devoted fans and new players alike will be delighted to have three books in this mythic saga together for the first time in one value-priced volume, which will be published in time to coincide with the long-awaited release of Myst Revelations.
2045-2059. After the cataclysmic upheavals of Step Day and the Yellowstone eruption humanity is spreading further into the Long Earth, and society, on a battered Datum Earth and beyond, continues to evolve. Now an elderly and cantankerous AI, Lobsang lives in disguise with Agnes in an exotic, far-distant world. He's convinced they're leading a normal life in New Springfield - they even adopt a child - but it seems they have been guided there for a reason. As rumours of strange sightings and hauntings proliferate, it becomes clear that something is very awry with this particular world. Millions of steps away, Joshua is on a personal journey of discovery: learning about the father he never knew and a secret family history. But then he receives a summons from New Springfield. Lobsang now understands the enormity of what's taking place beneath the surface of his earth - a threat to all the worlds of the Long Earth. To counter this threat will require the combined efforts of humankind, machine and the super-intelligent Next. And some must make the ultimate sacrifice . . .
NEW YORK TIMES BESTSELLER • NAMED ONE OF THE BEST BOOKS OF THE YEAR BY BUZZFEED • The first three novels in Peter V. Brett’s groundbreaking Demon Cycle series--The Warded Man, The Desert Spear, and The Daylight War--set a new standard for heroic fantasy. The powerful saga of humans winnowed to the brink of extinction by night-stalking demons, and the survivors who fight back, has kept readers breathless as they eagerly turned the pages. Now the thrilling fourth volume, The Skull Throne, raises the stakes as it carries the action in shocking new directions. The Skull Throne of Krasia stands empty. Built from the skulls of fallen generals and demon princes, it is a seat of honor and ancient, powerful magic, keeping the demon corelings at bay. From atop the throne, Ahmann Jardir was meant to conquer the known world, forging its isolated peoples into a unified army to rise up and end the demon war once and for all. But Arlen Bales, the Warded Man, stood against this course, challenging Jardir to a duel he could not in honor refuse. Rather than risk defeat, Arlen cast them both from a precipice, leaving the world without a savior, and opening a struggle for succession that threatens to tear the Free Cities of Thesa apart. In the south, Inevera, Jardir’s first wife, must find a way to keep their sons from killing one another and plunging their people into civil war as they strive for glory enough to make a claim on the throne. In the north, Leesha Paper and Rojer Inn struggle to forge an alliance between the duchies of Angiers and Miln against the Krasians before it is too late. Caught in the crossfire is the duchy of Lakton--rich and unprotected, ripe for conquest. All the while, the corelings have been growing stronger, and without Arlen and Jardir there may be none strong enough to stop them. Only Renna Bales may know more about the fate of the missing men, but she, too, has disappeared. . . . Praise for Peter V. Brett’s novels of The Demon Cycle The Warded Man “There is much to admire in Peter Brett’s writing, and his concept is brilliant. There’s action and suspense all the way.”--Terry Brooks “[A] fast-paced and thoroughly enjoyable dark fantasy.”--The Miami Herald The Desert Spear “Inspired, compelling, and totally addictive: the most significant and cinematic fantasy epic since The Lord of the Rings.”--Paul W. S. Anderson, director of Resident Evil: Afterlife “Fans of epic fantasy in the tradition of Robert Jordan and George R. R. Martin will enjoy the arrival of a strong voice in multivolume epic fantasy.”--Library Journal The Daylight War “Highly entertaining, fast-paced, and action-packed.”--SF Site “[Brett is] at the top of his game.”--Tor.comThe Skull Throne “Heart-thumping, adrenaline-pumping . . . The crescendo is near perfect.”--Book Frivolity “As soon as we dive into The Skull Throne, it quickly becomes obvious that Brett knows exactly what he’s doing. . . . Brett is setting up his world and the characters in order to tell his epic fantasy tale in a way that is both personal and global. It’s a page-turner, and quite possibly the best so far.”--Starburst MagazineFrom the Hardcover edition....
Ancillary Mercy is the stunning conclusion to the trilogy that began with Ancillary Justice, the only novel ever to win the Hugo, Nebula, and Arthur C. Clarke Awards.
For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist and a messenger from the mysterious Presger empire arrives, as does Breq's old enemy, the divided, heavily armed, and possibly insane Anaander Mianaai - ruler of an empire at war with itself.
Breq could flee with her ship and crew, but that would leave the people of Athoek in terrible danger. Breq has a desperate plan. The odds aren't good, but that's never stopped her before.
John Perry did two things on his 75th birthday. First he visited his wife's grave. Then he joined the army.
The good news is that humanity finally made it into interstellar space. The bad news is that planets fit to live on are scarce-and aliens willing to fight for them are common. The universe, it turns out, is a hostile place.
So: we fight. To defend Earth (a target for our new enemies, should we let them get close enough) and to stake our own claim to planetary real estate. Far from Earth, the war has gone on for decades: brutal, bloody, unyielding.
Earth itself is a backwater. The bulk of humanity's resources are in the hands of the Colonial Defense Force, which shields the home planet from too much knowledge of the situation. What's known to everybody is that when you reach retirement age, you can join the CDF. They don't want young people; they want people who carry the knowledge and skills of decades of living. You'll be taken off Earth and never allowed to return. You'll serve your time at the front. And if you survive, you'll be given a generous homestead stake of your own, on one of our hard-won colony planets.
John Perry is taking that deal. He has only the vaguest idea what to expect. Because the actual fight, light-years from home, is far, far harder than he can imagine-and what he will become is far stranger.