Dr Edward Kitchener, a brilliant researcher into quantum cosmology for the Event Horizon conglomerate . . . but no good to anybody now, lying dead with his lungs spread out on either side of his open chest. The security system at Launde Abbey was premier-grade, yet a mercenary could still have got through, and plenty of people anxious to stop Kitchener’s work would pay the killer’s fee. But why would a professional waste time in ritually slaughtering the target? Event Horizon needs to know fast, so Greg Mandel, psi-boosted ex-private eye, is enticed out of retirement to launch himself on a convoluted trail involving confrontation with a past which – according to Kitchener’s theories – might never have happened. ‘I cannot recommend this too highly’ IAN McDONALD ‘Peter Hamilton manages a very neat trick, combining deft scientific and social speculation with the page-turning appeal of the best thrillers’ TAD WILLIAMS
Step into a London ravaged by unearthly creatures at once utterly alien and chillingly familiar. In China Miéville's awardwinning novella 'The Tain', we learn the reason for the invaders' terrible revenge. One survivor must trek through the ruins of the city with a desperate plan to stand against their assault. In addition to 'The Tain', this superb collection contains thirteen short stories, of visionary cityscapes and urban paranoia, ghosts, monsters and impossible diseases. Several of the stories are published here for the first time: these include one set in New Crobuzon, the location of the awardwinning series of novels that began with Perdido Street Station; and one in comicstrip form, illustrated by top graphic artist Liam Sharp. This collection displays the sheer imaginative scope of China Miéville's work.
During a war between two planets in the same solar system – each occupied by adapted humans – what is thought to be a cosmic superstring is discovered. After being cut, this object collapses into four cylindrical pieces, each about the size of a tube train. Each is densely packed with either alien technology or some kind of life. They are placed for safety in three ozark cylinders of a massively secure space station. There a female research scientist subsequently falls pregnant, and gives birth to quads. Then she commits suicide – but why? By the end of the war one of the contesting planets has been devastated by the hilldiggers – giant space dreadnoughts employing weapons capable of creating mountain ranges. The quads have meanwhile grown up and are assuming positions of power in the postwar society. One of them will eventually gain control of the awesome hilldiggers . . .
Julia Evans, billionairess owner of Event Horizon, has for fifteen years been the power behind England’s economic renaissance – but now she’s in trouble. With her husband missing, and rival companies suddenly claiming to have acquired a technology impossibly superior to anything on Earth, she has no time to take notice of a single flower delivered anonymously. But this flower possesses genes millions of years in advance of any terrestrial DNA. Is it a cryptic alien message, or a poignant farewell token from her husband? One man might discover its origin – but Greg Mandel will not be alone in his desperate search. And, as they both now discover, simply being first in the race isn’t nearly good enough when the Nano Flower begins to bloom . . . ‘All the criteria of great SF. Fully fleshedout characters living in an immaculately imagined and executed nearfuture world, lush prose, crystalsharp dialogue . . . Unreservedly recommended’ Interzone ‘Reaches another level of excellence . . . Brilliant’ Locus
Villiren: a city of sin that is being torn apart from the inside. Hybrid creatures shamble through shadows and barely human gangs fight turf wars for control of the streets. Amidst this chaos, Commander Brynd Lathraea, commander of the Night Guard, must plan the defence of Viliren against a race that has broken through from some other realm and already slaughtered hundreds of thousands of the Empire’s people. When a Night Guard soldier goes missing, Brynd requests help from the recently arrived Inqusitor Jeryd. He discovers this is not the only disapearance the streets of Villiren. It seems that a serial killer of the most horrific kind is on the loose, taking hundreds of people from their own homes. A killer that cannot possibly be human. The entire population of Villiren must unite to face an impossible surge of violent and unnatural enemies or the city will fall. But how can anyone save a city that is already a ruin?
When the body of a murdered woman is found in the extraordinary, decaying city of Besźel, somewhere at the edge of Europe, it looks like a routine case for Inspector Tyador Borlú of the Extreme Crime Squad. But as he probes, the evidence begins to point to conspiracies far stranger, and more deadly, than anything he could have imagined. Soon his work puts him and those he cares for in danger. Borlú must travel to the only metropolis on Earth as strange as his own, across a border like no other. With shades of Kafka and Philip K. Dick, Raymond Chandler and 1984 , The City & The City is a murder mystery taken to dazzling metaphysical and artistic heights.
A new and corrupt Emperor seeks to rebuild the ancient structures of Villjamur to give the people of the city hope in the face of great upheaval and an oppressing ice age. But when a stranger called Shalev arrives, empowering a militant underground movement, crime and terror becomes rampant. The Inquisition is always one step behind, and military resources are spread thinly across the Empire. So Emperor Urtica calls upon cultists to help construct a group to eliminate those involved with the uprising, and calm the populace. But there's more to The Villjamur Knights than just phenomenal skills and abilities - each have a secret that, if exposed, could destroy everything they represent. Investigator Fulcrom of the Villjamur Inquisition is given the unenviable task of managing the Knights, but his own skills are tested when a mysterious priest, who has travelled from beyond the fringes of the Empire, seeks his help. The priest's existence threatens the church, and his quest promises to unweave the fabric of the world. And in a distant corner of the Empire, the enigmatic cultist Dartun Súr steps back into this world, having witnessed horrors beyond his imagination. Broken, altered, he and the remnants of his cultist order are heading back to Villjamur. And all eyes turn to the Sanctuary City, for Villjamu’s ancient legends are about to be shattered . . .
A colossal fantasy of incredible diversity and spellbinding imagination. A human cargo bound for servitude in exile... A pirate city hauled across the oceans... A hidden miracle about be revealed... These are the ingredients of an astonishing story. It is the story of a prisoner's journey. Of the search for the island of a forgotten people, for the most astonishing beast in the seas, and ultimately for a fabled place a massive wound in reality, a source of unthinkable power and danger.
It is a time of revolts and revolutions, conflict and intrigue. New Crobuzon is being ripped apart from without and within. War with the shadowy citystate of Tesh and rioting on the streets at home are pushing the teeming metropolis to the brink. In the midst of this turmoil, a mysterious masked figure spurs strange rebellion, while treachery and violence incubate in unexpected places. In desperation, a small group of renegades escapes from the city and crosses strange and alien continents in the search for a lost hope, an undying legend. In the blood and violence of New Crobuzon's most dangerous hour, there are whispers. It is the time of the Iron Council.
In AD 2600 the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature’s boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp. But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal’s chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it “The Reality Dysfunction”. It is the nightmare which has prowled beside us since the beginning of history. ‘Absolute vintage sciencefiction. Hamilton puts British scifi back into interstellar overdrive’ The Times
Thirty years of celebrating the comic genius of Douglas Adams… There is a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. It’s not an easy thing to do and Arthur Dent thinks he’s the only human who’s been able to master this nifty little trick – until he meets Fenchurch, the girl of his dreams. Fenchurch knows how the world could be made a good and happy place. Unfortunately she’s forgotten. Convinced that the secret lies within God’s Final Message to His Creation they go in search of it. And in a dramatic break with tradition – actually find it… Volume Four in the Trilogy of Five
But this new mode of transportation comes at a price and there are risks. Saul Dumont knows this better than anyone. He’s still trying to cope with the loss of the wormhole link to the Galileo system, which has stranded him on Earth far from his wife and child for the past several years. Only weeks away from the link with Galileo finally being re-established, he stumbles across a conspiracy to suppress the discovery of a second, alien network of wormholes which lead billions of years in the future. A covert expedition is sent to what is named Site 17 to investigate, but when an accident occurs and one of the expedition, Mitchell Stone, disappears – they realise that they are dealing with something far beyond their understanding. When a second expedition travels via the wormholes to Earth in the near future of 2245 they discover a devastated, lifeless solar system - all except for one man, Mitchell Stone, recovered from an experimental cryogenics facility in the ruins of a lunar city. Stone may be the only surviving witness to the coming destruction of the Earth. But why is he the only survivor — and once he’s brought back to the present, is there any way he and Saul can prevent the destruction that’s coming?
1875, New Mexico Territory. A stranger with no memory of his past stumbles into the hard desert town of Absolution. The only hint to his history is a mysterious shackle that encircles one wrist. What he discovers is that the people of Absolution don't welcome strangers, and nobody makes a move on its streets unless ordered to do so by the iron-fisted Colonel Dolarhyde. It's a town that lives in fear. But Absolution is about to experience fear it can scarcely comprehend as the desolate city is attacked by marauders from the sky. Screaming down with breath-taking velocity and blinding lights to abduct the helpless one by one, these monsters challenge everything the residents have ever known. Now, the stranger they rejected is their only hope for salvation. As this gunslinger slowly starts to remember who he is and where he's been, he realizes he holds a secret that could give the town a fighting chance against the alien force. With the help of the elusive traveller Ella, he pulls together a posse comprised of former opponents - townsfolk, Dolarhyde and his boys, outlaws and Apache warriors - all in danger of annihilation. United against a common enemy, they will prepare for an epic showdown for survival.
When a Siddley-Lockheed CP-450 carrying a group of privileged pleasure-seeking Dynasty members is blown up over Nova Zealand, Senior Investigator Paula Myo of the Serious Crimes Directorate is called in to solve the terrible crime. A group called the Free Merioneth Forces have claimed responsibility but there had to be an individual at the end of that missile launcher and Paula is determined to find out who it was. This short story is taken from Manhattan in Reverse, the first short story collection in thirteen years from the master of space opera. Peter F. Hamilton takes us on a journey from a murder mystery in an alternative Oxford in the 1800s to a brand new story featuring Paula Mayo, Deputy Director of the Intersolar Commonwealth's Serious Crimes Directorate. Dealing with intricate themes and topical subjects this top ten bestselling author is at the top of his game. The cover image for The Demon Trap was designed by Andrew Parkes as part of a competition run by Pan Macmillan in association with SFX magazine.
For a quarter of a million years, an alien race has been hiding a vast and terrible secret In the 25th century, only the Shoal possess the secret of fasterthanlight travel (FTL), giving them absolute control over all trade and exploration throughout the galaxy. Mankind has operated within their influence for two centuries, establishing a dozen human colony worlds scattered along Shoal trade routes. Dakota Merrick, while serving as a military pilot, has witnessed atrocities for which this alien race is responsible. Now piloting a civilian cargo ship, she is currently ferrying an exploration team to a star system containing a derelict starship. From its wreckage, her passengers hope to salvage a functioning FTL drive of mysteriously nonShoal origin. But the Shoal are not yet ready to relinquish their monopoly over a technology they acquired through ancient genocide. Biographies Gary Gibson, who has worked as a graphic designer and magazine editor in his home town of Glasgow, began writing at the age of fourteen. His first published novel was Angel Stations (2004), followed by Against Gravity (2005).
The first volume in a dramatic and colourful new fantasy series, ‘Shadows of the Apt’, concerns the fight for survival against a menacingly regimented empire. Seventeen years ago Stenwold witnessed the Wasp Empire storming the city of Myna in a brutal war of conquest. Since then he has preached vainly against this threat in his home city of Collegium, but now the Empire is on the march, with its spies and its armies everywhere, and the Lowlands lie directly in its path. All the while, Stenwold has been training youthful agents to fight the Wasp advance, and the latest recruits include his niece, Che, and his mysterious ward, Tynisa. When his home is violently attacked, he is forced to send them ahead of him and, hotly pursued, they fly by airship to Helleron, the first city in line for the latest Wasp invasion. Stenwold and Che are Beetlekinden, one of many human races that take their powers and inspiration each from a totem insect, but he also has allies of many breeds: Mantis, Spider, Ant, with their own particular skills. Foremost is the deadly Mantiskinden warrior, Tisamon, but other very unlikely allies also join the cause. As things go from bad to worse amid escalating dangers, Stenwold learns that the Wasps intend to use the newly completed railroad between Helleron and Collegium to launch a lightning strike into the heart of the Lowlands. Then he gathers all of his agents to force a final showdown in theengine yard . . .
The Polity Collective, which benignly rules numerous star systems, has come up against a chilling opponent. The crablike Prador are bloodthirsty aliens bent on crushing the Polity and stealing its runcible technology . . . and they possess a frightening superiority in space warfare. Two wild-card humans, a vengeance-driven soldier and a runcible technician, must now combine their talents in an attempt to stop a seemingly invincible Prador warship from incinerating yet another Polity world. Combining violence and cunning in a race against time, this is classic space opera from one of the new UK masters of the genre. Literally never a dull moment: ‘A fast and furious spectacle developed with gusto’ Booklist
Two young companions, Totho and Salma, arrive at Tark to spy on the menacing Wasp army, but are there mistakenly apprehended as enemy agents. By the time they are freed, the city is already under siege. Over in the imperial capital the young emperor, Alvdan, is becoming captivated by a remarkable slave, the vampiric Uctebri, who claims he knows of magic that can grant eternal life. In Collegium, meanwhile, Stenwold is still trying to persuade the city magnates to take seriously the Wasp Empire’s imminent threat to their survival. In a colourful drama involving mass warfare and personal combat, a small group of heroes must stand up against what seems like an unstoppable force. This volume continues the story that so brilliantly unfolded in Empire in Black and Gold – and the action is still nonstop.
Driven by the ghosts of the Darakyon, Achaeos has tracked the stolen Shadow Box to the marshtown of Jerez, but he has only days before the magical box is lost to him forever. Meanwhile, the forces of the Empire are mustering over winter for their great offensive, gathering their soldiers and perfecting their new weapons. Stenwold and his followers have only a short time to gather what allies they can before the Wasp armies march again, conquering everything in their path. If they cannot throw back the Wasps this spring then the imperial blackandgold flag will fly over every city in the Lowlands before the year's end. In Jerez begins a fierce struggle over the Shadow Box, as lake creatures, secret police and renegade magicians compete to take possession. If it falls into the hands of the Wasp Emperor, however, then no amount of fighting will suffice to save the world from his relentless ambition.
In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him. His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed. Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centurieslong cold war is being fought. Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried . . . and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years. The cold war is heating up, fast.
In Stealing Light, Dakota discovered the Shoal’s dark and dangerous secret, now she works towards stopping not only the spread of this knowledge, but also the onset of the Nova war. Found adrift near a Bandati colony world far away from Consortium space, Dakota and Corso find themselves prisoners of the Bandati. It becomes rapidly clear to them, that the humanity’s limited knowledge of the rest of the galaxy – filtered through the Shoal – is direly inaccurate. The Shoal have been fighting a frontier war with a rival species, the Emissaries, with their own FTL technology for over fifteen thousand years. Realising that the Shoal may be the Galaxy’s one chance at sustained peace, Dakota is forced to work with Trader to prevent the spread of deadly knowledge carried on board the Magi ships. But it seems that the Nova War is inevitable…
The nova war has begun to spread as the Emissaries wage a fierce and reckless campaign, encroaching on the area of space occupied by humanity and forcing the Shoal into a desperate retreat. While Dakota goes in search of the entity responsible for creating the Maker caches, Corso, left in charge of a fleet of humanpiloted Magi ships, finds his authority crumbling in the face of assassination attempts and politicallymotivated sabotage. If any hope exists at all, it lies in an abandoned asteroid a thousand lightyears beyond the Consortium's borders, and with Ty Whitecloud, the only man alive with the skill to decipher the messages left behind by an ancient race of star travellers. Unfortunately Whitecloud is locked in a prison cell aboard a dying coreship adrift in space, awaiting execution for war crimes against Corso's own people. But if humanity has any hope of survival, Corso is going to have to find some way to keep him alive and that's only if Dakota doesn't kill him first ...
On the primitive world of Cull, a knight errant called Anderson is hunting a dragon, little knowing that far away someone else (now more technology than human flesh) has resurrected a brass killing machine called ‘Mr Crane’ to assist in a similar hunt encompassing star systems. When agent Cormac learns that this old enemy still lives, he sets out in pursuit aboard the attack ship Jack Ketch … whilst scientist Mika begins discovering the horrifying truth about that ancient technology ostensibly produced by the alien Jain. Meanwhile, for the people of Cull, each day proves a struggle to survive on a planet roamed by ferocious insectile monsters, while they slowly construct the industrial base that may enable them to escape to their forefathers’ starship still orbiting far above them. But an entity with questionable motives, calling itself Dragon, assists them with genetic byblows created out of humans and the hideous local monsters. And now the planet itself, for millennia geologically inactive, is increasingly suffering earthquakes … 'Compelling reading ... Asher has become a resounding and distinctive voice in British SF' SFRevu
In the far future, the Heliothane Dominion is triumphant in the solar system, after a bitter war with their Umbrathane progenitors. But some of the enemy have escaped into the past, intent on wreaking havoc across time. The worst of these is Cowl, an artificially forced advance in human evolution but one who is no longer human. Polly, desperate to obtain funds to support her habits, is unprepared for her involvement with Nandru Jurgens, a Taskforce soldier, and the killers pursuing him. Nor can she resist the the alien 'tor' which she feels impelled to attach to her arm. But she must learn fast, as she is dragged back through time, not least that to the denizens of some earlier eras, she is little more than a convenience food. Initially, the fragment of tor imbedded in Tack's wrist sums up his value to the Heliothane a point brought home to him with bloody abruptness. But, as a vatgrown programmable killer employed by Ugov, he is no stranger to violence. His long journey into the lethal world of the Heliothane is only beginning, the extent of his mission just becoming apparent. Meanwhile, hunting throughout time and the alternates, Cowl's pet, the tor beast, grows vast and dangerous. And the beast continues to feed.